Marrying the
Two-dimensional Backdrop
to the Three-dimensional Layout Scenery.
For me, convincingly marrying the backdrop to the layout is one of the fundamental keys to successful model railroad scenery. One can create spectacular backdrops and highly realistic structures and scenery, but if there is not a seamless transition from layout to backdrop, then the whole thing somehow fails. This is to say that in order to achieve the desired sense of realism, it is necessary to make it very difficult to discern where the scenery ends and where the back drop begins. The two must be appear to be one. The secrets to success in creating this grand illusion lie in many elements: in the planning, the creation of the backdrop itself, the far mountains, the near mountains, mountains or hills that begin on the backdrop and project into the three dimensional space, the coloring, the texturing, the shading, the use of forced perspective techniques, and so on.
Certainly a great deal of how seamless the transition from any 3D landscape to flat backdrop depends on the viewing angle imposed by the layout bench height and, of course, by the height and proximity of the viewer. For best results the bench should be high enough to force the viewer to look at a low angle across the scenery rather than looking down on it. This is tricky, because if you get the bench too high, then children will not be able to see over the edge. On the A&BR, I have the bench at 42.5 inches, with the tallest mountains rising a foot or so above this. With this height, an average height viewer who is standing back a little form the bench will look both down and across the layout at a good viewing angle. With this set up, I find that the back side of mountains rising up near the backdrop are not visible to most viewers. This is a good thing, for it creates a dramatic sense of depth. For even if the top of the mountain is only a few inches from the back drop, the viewer's eye tends to interpret this "dead" space as much larger. With this kind of forced perspective in play, the scene takes on much more realism than if the mountain top were flush against the back drop. In general, when the scenery rises away from the viewer, the viewer is forced to look more up, or at least across, at the scene, and in this situation, it is easier for the modeler to blur the line when the layout and backdrop meet.My
method is
straightforward, flexible, highly realistic, and anyone with a minimal
amount
of artistic skill can get good results. The trick is this: let the back
drop be
nothing but sky, with perhaps a few dry-brushed clouds and the low
shadowy
silhouettes of just a few distant mountains - all painted directly on a
well-prepared
and primed sheetrock wall. Nearer mountains and other features can be
attached
to this later using textured relief mountain cutouts or even computer
sized and
edited photo printouts. With a little care to achieve the right
textures and
shades, the results can be stunning and highly realistic. What is more,
with
this method, the mountain cutouts and photos can be removed, altered,
adjusted,
or redone at will without having to repaint any of the backdrop itself.
On
a new
layout, after the bench work is in and the roadbed complete, this
sky-only back
drop should be the next order of business. After completely covering
all track,
if any has been laid, begin by preparing the surface. Using sheetrock
mud,
patch any irregularities in the sheetrock and sand it all out carefully
to
achieve a perfectly smooth regular surface. Then prime and seal the
entire wall
with a good white primer, and let it dry thoroughly. It is also a good
idea to
prime a couple of large pieces of sheet rock to practice on.
You
are now
ready to paint the sky. Remember the sky is darkest at the top of the
mural and
lightest at the bottom near the horizon. This is a very subtle shift,
but it is
worth the effort to use at least three slightly different shades of
blue to
achieve depth and realism. Don’t worry, the blending of these
three colors from
dark to light as you work down the backdrop is easy using the methods I
will describe.
Begin
by
selecting a basic sky blue color of regular flat latex wall paint. This
sky
blue color should be just slightly darker than the darkest sky color
you plan
to use. It is best to err on the light side. Real sky-blue is lighter
than you
think. Also, your distant mountain silhouettes will look better if they
appear
hazy and light, so make the sky hazy and light - as on a normal summer
day, not
on a bright, crisp, crystal-clear, fall day. Adding white latex wall
paint to
the blue, mix the three sky colors in separate re-sealable containers.
Measure
carefully and note the proportions of each in case you have to mix
more.
Accurately matching these colors in a second mixing is very difficult
to do, so
mix up plenty so you will have plenty left over for touching up,
painting over
mistakes, and other later adjustments. Mark each container with the
exact proportions
of blue and white. Use a little white for the highest sky, a little
more for
the medium level, and even more for the sky near the horizon. Remember,
the
color shift is subtle, so the lowest color should only be a shade or
two
lighter than the highest color. Depending on the shade of blue you
chose and
the lighting in your train room, you will probably need to add more
white than
you might think. Remember, the real sky is lighter than you think and
it is
best to err on the light side.
You
will
need four roller pans and four rollers, one for each shade of blue and
one
clean roller and water bath to blend with. Begin with a test patch on
one of
the large pieces of primed sheetrock you prepared. Working quickly,
paint the
upper, middle, and lower sections using three of the rollers. While the
paint
is still wet, take the fouth roller, lightly coat it with the middle
color, dry
it out a bit by rolling off the excess paint on some clean newspaper,
and then
dip it lightly in the water and roll it dry again on the newspaper. You
should
have a nice blend of water and the medium color paint on a pretty dry
roller.
Now, beginning in the upper area of the medium colored paint work this
roller back
and forth and up along the wet paint of the line between the high dark
color and
the slightly lighter middle color. With a little practice, you should
be able
to seamlessly blend this color transition. Starting in the lower
portion of the
medium color paint, do the same working down into the still-wet line
between the
middle and the lower, lighter sky. If you are having difficulty making
the
transition from color to color, it is possible that the shading
difference
between the three colors is too extreme and they need to be closer to
the same
color. When you are happy with the blending, let it all dry, and
re-assess the
colors you have mixed and the blending effect you have achieved. Adjust
the
colors as needed. When you are satisfied with the result, paint the
backdrop
wall, working around the room from top to bottom in small sections so
the paint
will not dry before you have a chance to blend the colors with the dry
roller.
Let it all dry for a day or two before painting the clouds.
Creating
realistic clouds using a dry-brush technique is really pretty easy, but
it will
take a little practice. Dip a good wide (say 2 inch) bristle brush
(preferably
an old one because you are about to trash it) in thick flat white latex
wall paint,
rub the excess off the bristles on the lip of the paint can, and then
work out
almost all of the paint by rigorously and forcefully painting swirls on
clean
dry newspaper. Use several sheets and work it until it is pretty dry
and almost
no paint is left in the bristles. Now use swirling motions on the
blue practice
sheetrock -light at first and harder as the brush becomes dryer and
dryer. You
should be able to create soft areas of smooth white, softer areas of a
darker
white where the blue wall shows through, and very feathery white areas
where
the white paint coverage is smeared but only partial and translucent.
Practice a little and you
will get
the hang of it. It might be useful to have some color photos of clouds
to use
as guides. Some people like to drybrush the undersides of their clouds
a light
gray, but I like the all-white effect best. It is simpler, and the idea
here is
to avoid getting too fancy.
Once
the
clouds are complete, it is time to do a little planning. Keep
in mind
that you will be creating at least seven different types of mountains
where the
backdrop meets the layout: 1) very distant mountains and 2) distant
mountains
will be solid hazy colored silhouettes painted on the backdrop, 3-5)
three additional
textures and shades of mountain cutouts will be created by gluing
various
grinds of powder or fine clump foliage onto .040 styrene plastic cutout
shapes,
6) near mountain cutout silhouettes will be ½ inch deep
using
coarser clump
foliage glued to ½ inch homasote cutout shapes, and lastly,
7)
you can outline
the cross-section of mountains that will extend out into three
dimensional
space.

Using
a pencil
you
might want to very lightly draw in the outlines of the various
mountains to be
placed on or against the backdrop to form the line of the horizon.
Identify each mountains with a penciled in numer 1-7. Your choices
here are part
of the secret to success in marrying
the
backdrop to the layout, so think this through thoroughly, but
don’t worry,
since you are going to use cutout mountain shapes and photos, you can
change
things around all your want later on. The
pencil
lines are only a guide, and if there are areas of the layout where you
don’t
know what you are going to do, then you can leave them out at this
point. Still,
it is nice at this early stage to visualize things in overview, get a
general
idea of where your three dimensional mountains will meet the backdrop,
and
establish a uniform horizon all the way around the layout. All of this
notwithstanding, you will not want to fill in these penciled-in
outlines until
you begin to create the scenery in front of them and you know exactly
what you
want to do. This is another part of the secret: create detail on or
against the
back drop at the same time you create the scenery in the three
dimensional
space in front of it. This way you can achieve a continuity of look and
color
while keeping a constant eye on making a convincingly seamless
transition.

So
let’s do
a small section of scenery and marry it to the back drop. I have
selected a
spot on the far left in the above photograph, which shows the hidden
yard
beneath what will become the city of Altamont. The photos below show
the same
area after the construction of the over-bench and the hinged top which
allows
access to the hidden yard below.

The
flat
area in the center of the above photo will be the location of Atlamont
Cathedral and the circled area to the left is the area where we will be
working
for the purposes of this tutorial. More of the city will occupy the
bare wood
area in front of our working area. The unadorned gray rock formation
and the
white patch to the far left were created in a previous session, and we
will be
marrying our work to this as well as to the back drop. We will be
forcing the
perspective here, and the plan is to create a spot for a Z scale house
and an even smaller house on the
teraces of the stepped mountain rock-face that recedes into the
distance. The roadway that you
can see beginning in the lower left of the photo below and the large
lower rock
cliff will be full N scale, everything from there back to the backdrop
will get
smaller as it goes back. Notice I have already roughed in the terrain
and a
receding mountain road. If you have not already read it, you might want
to stop
here and read my tutorial entitled “Shaping the
Terrain” to
see details of how
this sturdy roughed-in terrain base was created.

Begin
by
painting the distant mountains 1) and 2) onto the backdrop. They should
be very
light and misty looking – flat silhouettes with no detail at
all. For the
most distant range (1), mix a color just a wee bit darker (grayer) then
the sky
and a color that is just bit darker than that for the next closer range
(2). Mix plenty of
each color (at
least the better part of a pint of each) so you won’t have to
match this color
later. It is very hard to do. Now cut the shapes for 4) and 5) from
.040 white
styrene and temporarily affix them to the backdrop using doubled over
duct
tape. You can use several pieces of styrene sheet to make the larger of
these
cutouts. Just but them up as close as you can and secure together using
duct
tape on the backside. Any joint line will be lost when you apply the
texture
material.
Once
you are
happy with the look of things, mark the front side of the cutouts with
a pencil
and number the back side. Then take them to your spray painting area
away for
the rain room. (I never spray paint in the train room. A very fine mist
can get
in the air and settle on everything.)




When
you get the effect you want, re-attach these cutouts to
the wall, temporarily again using doubled over duct tape, as you will
probably
want to adjust the color or touch up later as you progress with the
foreground. Notice
that
while all of this was drying, I worked with Sculptamold to fashion the
terrain
and to marry the rock elements together. These techniques are
described
in my tutorial entitled “Shaping the Terrain” which
can be
found elsewhere on
this website.


Now,
looking
at the result above, I see I have lost the next to farthest mountain
range
line
behind cutout and the tree line, so I paint a higher ridge
line in
front of the distant maintains on the backdrop wall (see below).

We
are now
ready to add a little ground cover. Again consult my other tutorial
"Shaping the Terrain.

Finally let’s put the on finishing touches to further force the so-called “false perspective:” the Z-scale structure on the right and a smaller house (a flat cutout from a photo I shrunk and dulled-down on the computer and pasted onto and piece of .040 styrene), some vines and moss and some color on the rocks, and of course, trees decreasing in size and fading in color as you go back toward the backdrop.




Below,
the the street receding into the distance is a flat cut out adorned
with clump foliage. The two buildings that flank this cutout are less
than 1 inch deep.
Below the far right-hand triangular section of the rock face that forms the left bank of the revine (slightly above and to the left of the letter "N" on the lower bridge) is a flat picture cutout. In all of these scenes, I have used a photo editing program to match the shade and color of my photos to to layout scenery.
One last technique before I conclude. In all of the preceeding examples the tree line has been place directly against the backdrop, and then layers of mountains have been created behind it. You can do a lot more, if you cut a low section of 1/2 homasote, and glue your clump foliage to it to crate the treeline, and then mount it about an inch or so out from the backdrop wall. In the narrow space between this new treeline and the wall, you can create several layers of distant structures or features from photos pasted onto styrene sheet cutouts. Then you can add a second tree line against the backdrop wall. This is very effective especially for cityscapes. See the sketch below and the following photograph.
